Do not pay attention to those people who would have you believe that 2022 will be a less active year for gaming. It has been quietly brilliant, especially if you have an inquisitive mind and know where to look for it. Even though it's unlikely anything will be able to match the grand spectacle of Elden Ring or the polish and prestige of Gran Turismo 7, there has been a string of bangers ever since spring. These range from the assured, schlocky stealth of Sniper Elite 5 to more thoughtful fare like Citizen Sleeper or As Dusk Falls. We might not have been able to match the blockbusters that carried us through spring, but there has been a string of bangers ever sinceOr, if you prefer something that is a little bit more straightforward, you could go with the brilliance of Neon White or the shooting heaven of Drainus.



Simply put, there is a lot; in fact, there is so much that staying on top of it all can be a challenge in and of itself. The following is a helpful rundown of the best games that have been released so far in 2022, which is something that we will be coming back to and updating on a regular basis. It ought to be the ideal companion piece for you in the event that you are looking for something to play over the summer, or if you simply want to demonstrate to anyone that 2022 has not been a complete bust in terms of new game releases.

Xenoblade Chronicles 3

It doesn't take long to get to the part that I enjoy the most about traditional JRPGs, which is the feeling of galloping through endless fields of tall grass with your allies while facing insurmountable challenges with a bounce in your step. It adds fuel to the fire of the incredible sense of adventure that propels Xenoblade Chronicles 3 to the top tier of Japanese role-playing games. Even better, it manages to entwine the two in an adventure that infuses each of your footsteps with a sense of purpose. This game gets the balance between systems and story down to perfection perhaps more than any other game in the series before it. Although it isn't quite the eye-opening experience that the first Xenoblade Chronicles was back in 2010, Monolith Soft's Xenoblade Chronicles 3 is unquestionably another masterpiece in the JRPG genre.



Playing as a cat has a one-of-a-kind feel to it, while at the same time being surprisingly simple to master


  1. This is thanks to the excellent work done by BlueTwelve Studio, the game's developer, in simply recreating the experience of being a cat

  2. However, it is the myriad of minute details that, taken together, capture the spirit of a cat the most accurately

  3. These include the ability to knock items off ledges, the small pawprints left behind after walking through wet paint, and the manner in which the controls invert when you investigate a paper bag

  4. In addition, none of these are merely aesthetic details; rather, each screensaver-like moment will eventually serve a function along the path you are traveling

As Dusk Falls

As Dusk Falls heralds an exciting new era in the development of interactive movie games. This is a future in which video  Madden 23 news will be able to dispense with supernatural spectacle and suspenseful whodunits in favor of human drama as the source of our entertainment. And yes, there are times when this turns into a soap opera, but there are also times when it is quiet and deep and dark, and even profound. It demonstrates how well video  Madden 23 news can handle narratives and topics like these when they are handled with care and understanding, and it demonstrates how well video  health news websites can pull us into the lives of others and invest us in the decisions that they have to make. And that is the aspect of the game that really sticks with me: the stories, particularly the human stories. They are the stories of struggle, awkwardness, and beauty that I can observe in the world around me and that I can relate to myself in some way. This is a game that, in many ways, reflects our own lives as real people. Even though it can be ridiculous at times, As Dusk Falls has a genuine atmosphere, which is the highest compliment I can pay to a video game.

Mothmen 1966

The truth is that I wasn't bothered by any of the game's more awkward features at any point. Because a portion of Mothmen 1966 is a throwback to health news websites from the early 1990s, which, in their strangeness and their halting ambitions, were frequently clumsy and frustrating and generally lacked streamlined elegance in their design. It really does feel like that when playing Mothman. More than anything else, it reminds me of nights spent around the houses of friends, as we all picked through the Galapagos archipelagos of strange shareware software that they had somehow accumulated from places unknown.

Bright White Neon

The key to success in Neon White is its lightning-fast speed. If nothing else, it's a school for learning how to speedrun, and it's one that, if the opportunity arises and time permits, I will make a sincere effort to enroll in and learn how to run myself. That is, in a sense, the very best compliment that I can pay to Neon White. This is not a game for anyone, and especially not for those who enjoy taking things at a leisurely pace. But for weirdos like me, it's an essential component that I simply cannot live without.